Pearl’s Peril is a new Facebook hidden object game from Wooga, creator of many well-received games such as Bubble Island and Diamond Dash. The game outshines many of its rivals with its vivid artwork, engaging stories, and luring rewards, but its sluggish mechanism for unlocking new buildings and upgrading of existing ones is likely to put some players off.
Pearl’s Peril is penned by Steven-Elliot Altman, an award-winning game writer and novelist for several bestsellers. Created in a very engrossing vein, the game will sink its hook into you before you know it. That is precisely what other HOGs fall short of. The deeper you get into the game, the more addicted you are, as layers of mysteries of increasing intricacy keeps showing up for you to unveil. Different from some other games of this genre (Hidden Agenda, Hidden Chronicles), Pearl’s Peril seamlessly blends the city building elements and the object-finding missions. In addition, you will not see a clock or a progression bar anywhere on the interface to rush you all the time, though your speed and accuracy do exert an influence on your score, which are composed of coins, cash, prestige and badges. What’s more, a new chapter is released each week, giving gamers something to expect all the time. All these enables this game to add new twists to the genre.